DCS World Integration Guide

Complete guide for integrating IASER Strategic Warfare System with DCS World missions

Mission Editor Setup

Start by preparing your DCS mission for IASER integration:

Basic Mission Requirements

Recommended Mission Structure

Mission Elements: - Blue Coalition: NATO/Allied Forces - Red Coalition: OPFOR/Enemy Forces - Strategic Targets: Airbases, Ports, Industrial Sites - Economic Targets: Oil Refineries, Supply Depots - Frontline Areas: Ground unit concentrations - Intelligence Assets: AWACS, Ground Stations

Choose Integration Method

IASER supports multiple integration methods depending on your mission requirements:

Trigger-Based Integration

Simple one-time integration using mission triggers

✅ Pros:
  • Easy to implement
  • No external files needed
  • Works in multiplayer
❌ Cons:
  • Limited customization
  • Basic functionality only

Script File Integration

Advanced integration using external Lua scripts

✅ Pros:
  • Full IASER capabilities
  • Customizable parameters
  • Advanced error handling
❌ Cons:
  • Requires script files
  • More complex setup

Advanced Integration

Full strategic warfare system with custom configurations

✅ Pros:
  • Complete strategic control
  • Economic warfare modeling
  • Intelligence operations
❌ Cons:
  • Complex configuration
  • Requires IASER knowledge

Basic Trigger Integration

The simplest way to add IASER to your mission:

Create Mission Trigger

  1. Open Mission Editor → Triggers
  2. Create new trigger: "IASER Integration"
  3. Event: TIME MORE 1 (activates 1 second after mission start)
  4. Action: DO SCRIPT
  5. Add the following Lua code:
-- IASER Strategic Warfare System - Basic Integration local socket = require("socket") local json = require("json") -- IASER Connection Configuration local IASER_HOST = "127.0.0.1" local IASER_PORT = 8080 local IASER_TIMEOUT = 5 -- Connect to IASER Strategic System local function connectToIASER() local client = socket.tcp() client:settimeout(IASER_TIMEOUT) local result, err = client:connect(IASER_HOST, IASER_PORT) if result then env.info("✓ IASER Strategic Warfare System Connected") -- Initialize Strategic Systems local init_command = { command = "STRATEGIC_INIT", theater = "CAUCASUS", mission_type = "STRATEGIC_WARFARE", coalitions = {"BLUE", "RED"} } client:send(json.encode(init_command) .. "\n") env.info("✓ IASER Strategic Systems Initialized") return client else env.error("IASER Connection Failed: " .. (err or "Unknown error")) return nil end end -- Initialize IASER IASER_CLIENT = connectToIASER() if IASER_CLIENT then env.info("IASER Strategic Warfare System is operational") end

Success Indicators

Look for these messages in DCS.log:

  • "✓ IASER Strategic Warfare System Connected"
  • "✓ IASER Strategic Systems Initialized"
  • "IASER Strategic Warfare System is operational"

Advanced Script Integration

For full IASER capabilities, use the advanced script integration method:

Mission Script File

Create a mission script file with comprehensive IASER integration:

-- IASER Advanced Strategic Integration -- Place this in Mission Script File or Mission Start Trigger -- IASER Strategic Warfare Module IASER = {} IASER.client = nil IASER.strategic_timer = nil IASER.economic_timer = nil IASER.frontline_timer = nil -- Configuration IASER.config = { host = "127.0.0.1", port = 8080, timeout = 10, strategic_update_interval = 30, -- seconds economic_update_interval = 60, -- seconds frontline_update_interval = 20, -- seconds debug = true } -- Initialize IASER Connection function IASER.initialize() local socket = require("socket") IASER.client = socket.tcp() IASER.client:settimeout(IASER.config.timeout) local result, err = IASER.client:connect(IASER.config.host, IASER.config.port) if result then IASER.log("Strategic Warfare System Connected") -- Send initialization data local init_data = { command = "FULL_STRATEGIC_INIT", theater = env.mission.theatre, coalitions = IASER.getCoalitions(), strategic_targets = IASER.getStrategicTargets(), economic_assets = IASER.getEconomicAssets(), frontline_zones = IASER.getFrontlineZones() } IASER.sendCommand(init_data) IASER.startStrategicUpdates() return true else IASER.log("Connection Failed: " .. (err or "Unknown"), "ERROR") return false end end -- Send command to IASER function IASER.sendCommand(command) if IASER.client then local json = require("json") local success, err = pcall(function() IASER.client:send(json.encode(command) .. "\n") end) if not success then IASER.log("Send failed: " .. err, "ERROR") end end end -- Get coalition information function IASER.getCoalitions() local coalitions = {} for _, coalition in pairs({coalition.side.BLUE, coalition.side.RED}) do local groups = coalition.getGroups(coalition, Group.Category.GROUND) if #groups > 0 then table.insert(coalitions, { id = coalition, name = coalition == coalition.side.BLUE and "BLUE" or "RED", strength = #groups, assets = IASER.getCoalitionAssets(coalition) }) end end return coalitions end -- Strategic target identification function IASER.getStrategicTargets() local targets = {} -- Add airbases for _, airbase in pairs(world.getAirbases()) do local pos = airbase:getPosition().p table.insert(targets, { type = "AIRBASE", name = airbase:getName(), coalition = airbase:getCoalition(), position = {lat = pos.x, lon = pos.z}, strategic_value = "HIGH" }) end return targets end -- Economic asset tracking function IASER.getEconomicAssets() local assets = {} -- Identify economic targets (static objects, supply depots, etc.) local static_objects = world.getStaticObjects() for _, obj in pairs(static_objects) do local name = obj:getName():lower() if name:find("depot") or name:find("fuel") or name:find("supply") then local pos = obj:getPosition().p table.insert(assets, { type = "ECONOMIC_TARGET", name = obj:getName(), position = {lat = pos.x, lon = pos.z}, resource_type = IASER.identifyResourceType(name), strategic_importance = IASER.calculateStrategicValue(obj) }) end end return assets end -- Frontline zone detection function IASER.getFrontlineZones() local zones = {} for _, zone in pairs(env.mission.triggers.zones) do if zone.name:find("FRONT") or zone.name:find("BATTLE") then table.insert(zones, { name = zone.name, position = {lat = zone.x, lon = zone.y}, radius = zone.radius, type = "FRONTLINE_ZONE" }) end end return zones end -- Start strategic update timers function IASER.startStrategicUpdates() -- Strategic AI updates IASER.strategic_timer = timer.scheduleFunction( IASER.strategicUpdate, nil, timer.getTime() + IASER.config.strategic_update_interval, IASER.config.strategic_update_interval ) -- Economic warfare updates IASER.economic_timer = timer.scheduleFunction( IASER.economicUpdate, nil, timer.getTime() + IASER.config.economic_update_interval, IASER.config.economic_update_interval ) -- Frontline management updates IASER.frontline_timer = timer.scheduleFunction( IASER.frontlineUpdate, nil, timer.getTime() + IASER.config.frontline_update_interval, IASER.config.frontline_update_interval ) end -- Strategic situation update function IASER.strategicUpdate() local strategic_data = { command = "STRATEGIC_UPDATE", timestamp = timer.getAbsTime(), situation = IASER.analyzeStrategicSituation(), threats = IASER.identifyThreats(), opportunities = IASER.identifyOpportunities() } IASER.sendCommand(strategic_data) return timer.getTime() + IASER.config.strategic_update_interval end -- Economic warfare update function IASER.economicUpdate() local economic_data = { command = "ECONOMIC_UPDATE", resource_status = IASER.getResourceStatus(), supply_lines = IASER.analyzeSupplyLines(), economic_targets = IASER.assessEconomicTargets() } IASER.sendCommand(economic_data) return timer.getTime() + IASER.config.economic_update_interval end -- Frontline situation update function IASER.frontlineUpdate() local frontline_data = { command = "FRONTLINE_UPDATE", positions = IASER.getCurrentFrontlines(), control_zones = IASER.getControlZones(), recent_activity = IASER.getRecentBattleActivity() } IASER.sendCommand(frontline_data) return timer.getTime() + IASER.config.frontline_update_interval end -- Logging function function IASER.log(message, level) level = level or "INFO" local timestamp = os.date("%H:%M:%S") env.info(string.format("[IASER %s] %s: %s", timestamp, level, message)) end -- Initialize IASER on mission start if IASER.initialize() then IASER.log("Strategic Warfare System fully operational") else IASER.log("Failed to initialize Strategic Warfare System", "ERROR") end

Event-Driven Integration

Set up IASER to respond to mission events dynamically:

-- Event Handlers for IASER Integration -- Unit destroyed event local function onUnitDestroyed(event) if event.id == world.event.S_EVENT_UNIT_LOST then local unit = event.initiator if unit then local strategic_impact = { command = "UNIT_LOST", unit_name = unit:getName(), unit_type = unit:getTypeName(), coalition = unit:getCoalition(), position = unit:getPosition().p, strategic_value = IASER.calculateUnitValue(unit), timestamp = timer.getAbsTime() } IASER.sendCommand(strategic_impact) end end end -- Base captured event local function onBaseCaptured(event) if event.id == world.event.S_EVENT_BASE_CAPTURED then local airbase = event.place local strategic_event = { command = "BASE_CAPTURED", base_name = airbase:getName(), new_coalition = event.initiator:getCoalition(), strategic_importance = "CRITICAL", impact_radius = 50000, -- 50km impact radius timestamp = timer.getAbsTime() } IASER.sendCommand(strategic_event) end end -- Pilot ejected event (intelligence opportunity) local function onPilotEjected(event) if event.id == world.event.S_EVENT_EJECTION then local pilot = event.initiator local intel_opportunity = { command = "INTELLIGENCE_OPPORTUNITY", type = "PILOT_CAPTURE", coalition = pilot:getCoalition(), position = pilot:getPosition().p, intelligence_value = IASER.calculateIntelValue(pilot), time_sensitive = true, expiry_time = timer.getAbsTime() + 1800 -- 30 minutes } IASER.sendCommand(intel_opportunity) end end -- Register event handlers world.addEventHandler({ onEvent = function(self, event) onUnitDestroyed(event) onBaseCaptured(event) onPilotEjected(event) end })

Important Notes

Testing Your Integration

Verify that IASER integration is working correctly:

Pre-flight Checklist

  1. ✅ IASER executable is running
  2. ✅ Mission triggers/scripts are properly configured
  3. ✅ Firewall allows IASER communication
  4. ✅ DCS.log shows successful connection messages

In-Mission Testing

Successful Integration Indicators

  • IASER console shows incoming mission data
  • Strategic decisions appear in IASER output
  • Economic warfare metrics are updated
  • Frontline positions are tracked dynamically
  • No connection errors in DCS.log
Installation Guide API Reference